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We also continue to be under attack from asocial elements, averaging some 2’000 hack attempts per day, most of them automated, and most of them originating from Russia (that’s not to say that the Russians are attacking us, but there sure are a lot of machines located in Russia that are targeting us). This, unfortunately, has also been a drain on our ability to add more levels ans spells to SpellShokked.
Finally, we are looking at a replacement network infrastructure for our current UNet layer, as Unity (the engine we use to develop SpellShokked) has announced that they are discontinuing their service within the next four years. So we thinks it’s better to start looking now and migrate within the next 12-18 months, rather than being left behind.
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